Porting code
So, a few friends and I are working on a 2D top down game. We call it Fuego. It is a C++ game that uses SDL. I am trying to create a Windows port of the game. I have setup Visual Studio 2008 express with all the development SDL libraries we are using, and I have almost all the bugs taken care of. I am getting a linking error related to the networking code. All of the network code is written to use BSD sockets. I’m sure there is a dll out there that will be the correct thing to link against.

